Archives for May 2015

40 Monsters waiting to be playtested! :] We don’t have all the 3d-models for these yet. For now we are trying to get a feeling what special abilities and mechanics would make the game most fun

40 Monsters waiting to be playtested! :] We don’t have all the 3d-models for these yet. For now we are trying to get a feeling what special abilities and mechanics would make the game most fun. :) #prototyping #cards #monster #ccg #tcg #cardgame #boardgame #carddeck

This is how the raw data looks like. InDesign will merge it into the placeholders of the template. So if you do work a lot on the balancing of your game and change values/text every play session you just need to alter the exel-sheet. pretty handy

This is how the raw data looks like. InDesign will merge it into the placeholders of the template. So if you do work a lot on the balancing of your game and change values/text every play session you just need to alter the exel-sheet. pretty handy. :] #makingaboardgame #boardgame #wip #template #datamerge #prototyping #cards #playingcards

let’s break the radio-silence, finally an update! :] we’re making great progress on our game design. here’s something i really would recommend to all board game designers out there who are using cards in their game: learn how to use data-merge for card prototyping. can be a pain-in-the-… to set up but totally worth the time

let’s break the radio-silence, finally an update! :] we’re making great progress on our game design. here’s something i really would recommend to all board game designers out there who are using cards in their game: learn how to use data-merge for card prototyping. can be a pain-in-the-… to set up but totally worth the time! #boardgame #cardgame #prototyping #gamedevelopment #graphics #template #datamerge #collectiblecardgame

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